Mobile Game Development Intensive
Master the art of creating engaging mobile games from concept to App Store launch. Our comprehensive program combines hands-on development with industry insights from Singapore's thriving gaming scene.
Get Program DetailsWhat You'll Actually Build
Forget theory-heavy courses that leave you wondering how to apply what you've learned. Our program focuses on creating real games you can showcase to potential employers or launch yourself.
Each month, you'll complete progressively complex projects that mirror actual industry workflows. By graduation, you'll have a portfolio that demonstrates genuine capability, not just classroom exercises.
- Complete 2D puzzle game with monetization
- Multiplayer action game with real-time networking
- AR-enhanced mobile experience
- Published game on Google Play or App Store
- Complete game design documentation
- Marketing and user acquisition strategy
Learn from Active Developers
Kieran Blomqvist
Lead Unity Developer
Shipped 6 mobile games with over 2M downloads. Previously at
Ubisoft Singapore, now runs his own indie studio focusing on
puzzle mechanics.
Senna Korhonen
Game Design Director
15 years designing mobile experiences for Southeast Asian
markets. Specializes in player psychology and retention
mechanics that actually work.
Ragnar Lindström
Technical Architect
Built scalable backends for games serving millions of players.
Teaches the server architecture and database design that keeps
games running smoothly.
12-Month Development Journey
Months 1-2
Foundation & First Game
Unity fundamentals, C# programming, and mobile optimization.
Build your first complete 2D game with touch controls and
basic UI systems.
Months 3-5
Advanced Mechanics & Monetization
Complex game systems, physics integration, and revenue
models. Implement ads, in-app purchases, and player
progression that keeps users engaged.
Months 6-8
Multiplayer & Social Features
Real-time networking, leaderboards, and social integration.
Create games that connect players and build communities
around your work.
Months 9-10
AR & Emerging Tech
Augmented reality development using ARCore and ARKit. Build
location-based games and camera-integrated experiences that
stand out in app stores.
Months 11-12
Launch & Portfolio Polish
Complete game publication process, App Store optimization,
and portfolio presentation. Graduate with published games and
interview-ready projects.
Program Details
Next Intake
September 2025
Schedule
Evenings & Weekends
Class Size
Maximum 12 students
Location
Oxley BizHub, Singapore
Support
1-on-1 mentoring included