Build Your Game Development Skills From Scratch

We've been teaching mobile game development here in Singapore for over eight years. Our hands-on approach gets you creating actual games, not just theory. Every student works on real projects that matter.

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Students collaborating on mobile game development project during practical workshop session
Mobile game development workspace showing multiple devices and development tools in use

How We Actually Teach Game Development

Most programming courses throw you into complex theories right away. We do things differently. Your first week here, you'll already have a simple game running on your phone.

Our approach came from watching too many students struggle with abstract concepts. Instead, we start with something you can see and touch – a working game. Then we explain how it works. This way, the technical stuff makes sense because you've already experienced it.

Each instructor here has shipped at least three commercial mobile games. We're not just teaching theory – we're sharing what actually works in the real world of game development.

The Singapore mobile gaming market is unique. Local players have different preferences, different devices, different expectations. We make sure you understand this landscape because it's where many of our graduates find their first opportunities.

By month three, you'll be working on a game that could actually be published. We've had students release their class projects on app stores – some even made money from them.

Meet Your Instructors

These are the people who'll be guiding your learning. They've built games that people actually play.

Ingrid Kallio, Lead Mobile Game Development Instructor

Ingrid Kallio

Lead Mobile Development Instructor

Ingrid spent six years at a mobile gaming studio before joining us. She's worked on puzzle games that hit the top charts in Southeast Asia. What I like about her teaching is how she explains complex programming concepts using game examples that students actually want to build.

Petra Nowak, Game Design and User Experience Instructor

Petra Nowak

Game Design & UX Instructor

Petra focuses on the human side of game development. She teaches students how to make games that people actually want to play. Her background includes designing mobile games for major publishers, and she knows what makes players come back day after day.

Your Learning Journey With Us

Here's what students typically experience, from their first day through to finding work in the industry.

Before You Start

Most people ask us: "Do I need to know programming already?" The answer is no. We've had English teachers, retail managers, and recent graduates all succeed here. What matters is curiosity about how games work and willingness to practice regularly.

First Month Reality

Week one feels overwhelming for almost everyone. By week four, you'll have built three simple games and understand the basic structure of mobile game development. The "aha" moment usually happens around week three when everything starts connecting.

Mid-Program Challenge

Month two and three are when the real learning happens. You'll work on larger projects, face debugging challenges, and learn to think like a game developer. This is also when students start helping each other – the community aspect becomes really valuable.

Portfolio Development

Final month focuses on building something you can show employers. We help you polish one game to professional standards and teach you how to present your work. Alumni often tell us this portfolio project was key to landing their first role.

After Graduation

We stay in touch. Our graduates join a network that shares job opportunities and continues learning together. About 70% find work in tech within six months – not just in gaming, but also in app development and related fields.

What You'll Actually Build

Forget boring exercises that don't go anywhere. Every project in our program creates something you can actually use and show off.

Your first game will be simple – think classic arcade style with modern mobile controls. But by the end, you'll have created something with multiple levels, sound effects, player progression, and maybe even in-app purchases if you want to explore monetization.

  • Mobile games that work on both iOS and Android
  • User interfaces designed for touchscreen interaction
  • Game mechanics that keep players engaged
  • Performance optimization for different devices
  • Publishing preparation and app store guidelines

The best part? You keep everything you create. Many students continue developing their class projects after graduation. Some have even turned them into small businesses.

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Multiple mobile devices displaying various game prototypes created by students
Close-up view of mobile game development code editor and testing environment